The hardest commercial 2D platformers for any Amiga

After my ultimate challenge that I searched for "the hardest platform games ever made for 8 ~ 16bit consoles",
I also searched for harder Amiga games than those console games in 2011 ~ 2012.
Here are my result. If you are interested, I'm sure these titles are recommended.
I tested all titles in the list on my CD32 console +FDD.
Exactly "Guardian Angel" is the easiest in the list. I added it because I wish you to feel how difficult "Fallen Angel" is.
Title name
ABD
Hardest Setting
Password
Continues
Tries
 Simple description
Battletoads
CD32 version exists.
 --
no
no
4
Nightmare version of original NES game which was considered one of the hardest platformers.
Carver
Lv.3
 --
no
no
1
It changes enemies' arrangement & algorithms every you restart.
Chuckie Egg II
Lv.4
 --
no
no
6
It would kick down even players completed "Dragon's Lair"(GB version) to the hell easily.
ELF
Lv.5(original)
Lv.4(Mega Pack II)
 --
YES
no
3
Your poor ELF would die of starvation 100 seconds later.
Exolon
Lv.4(original)
Lv.4(re-released)
 --
no
no
9
Enemies appears one after another to infinity. Enemy's missile speed is too high to see.
Fallen Angel
Lv.1
 --
no
no
3
Can you imagine how hellish it is if the softness is removed from "Guardian Angel" ?
Guardian Angel
Lv.2
 --
no
no
5
Crappy "Vigilante" clone. Actually it's nearly impossible to fight against bunch of enemies.
Hoi
Lv.2(original)
Lv.3(Freeware)
 -- (no warps)
no
Free
4
Great Amiga demo & instant deaths collaboration.
Yolanda
Lv.2
LEGEND
no
no
1
Amiga version of "Hercules",however, controls suck. Bad collision detection about rope.

Titles, which don't have any description in "Hardest Setting" column, don't have "difficulty setting".
So everyone had to challenge those titles' "standard"(actually it would be hellish) difficulty if once they bought them.




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