Peg Solitaire games List

For 68k Amiga (CD32 compatible)


Click each flag, then you can see a screenshot of the game.

A screenshot would be shown here.

Title
System
Joypad
Mouse
Keyboard
Diagonal
Multiple Boards
Auto Game Over
Time Limit
Author (Coder)
Year(latest)
License
How to boot on CD32+FDD

Amiga_Q
WB
no
Click
Don't need
no
no
Yes
no
Thomas Paul Shultz
1990
Shareware ("Assassins CD1")
Simply insert a diskette.

Aye_Q
WB
no
Click
Don't need
no
no / 2 patterns
Yes
no
Charles-N Jacob
2016
Shareware (Archived at aminet)
Simply insert a diskette.

Beat It
OCS
Tap
Click
Don't need
Yes
no
no
Yes or no
(Publisher: Softgang)
1988
Commercial -> Permitted (GamesCoffer)
OCS+Disable CPU caches

Cg Solitaire
OCS






no
Cyrille Guillaume
1999
Aminet CD Games GTI Schatztruhe 2000
Sorry, not tested yet.

Chinese Triangle
WB
no
Click
necessary
Yes
no
Yes
no / But recorded.
Russell Mason
1991
Freeware (Archived at AmigaFuture)
Simply insert a diskette.

Filou
ECS
Tap
Click
Don't need
Yes
Yes
no
no
Harald Müller
1993
Commercial ("Gamers Delight 1 or 2")
Simply insert a diskette.

Jump
OCS






no
Uwe Härtel
1994
Shareware (Assassins CD 3)
Sorry, not tested yet.

Jumper
OCS






no
Peter Händel
unknown
Cover disk exclusive
Unknown.

Kikugi
OCS
no
hold
Don't need
Yes or no
Yes: 10 boards
Yes
Yes or no
Igame Tech
1988
Commercial -> Permitted(AmiSectorOne)
Simply insert a diskette.

Mariner's Mate
OCS
no
Click
necessary
Yes
no
Yes or no
Yes or no
Daniel Smith
1991
Shareware (Archived at AmigaFuture)
Simply insert a diskette.

Multi_Q
WB
no
Click
Don't need
Yes
Yes: 4 boards
Yes
no
Charles-N Jacob
2012
Shareware (Archived at aminet)
Simply insert a diskette.

Noel_Q
WB
no
Click
Don't need
Yes
no / 2 patterns
Yes
no
Charles-N Jacob
2013
Shareware (Archived at aminet)
Simply insert a diskette.

Pegged
WB
no
hold
Don't need
no
no / 7 patterns
no
no
Gunther Mannigel
1994
Public Domain (Archived at aminet)
Make CD32 PAL mode.

PegIt
ECS
no
Click
necessary
no
Yes: 150 levels
Yes
Yes
Paul Burkey
1996
Shareware (Archived at AmigaFuture)
Simply insert a diskette.

Quad_Q
WB
no
Click
Don't need
no
Yes: 4 boards
Yes
no
Charles-N Jacob
2015
Shareware (Archived at aminet)
Simply insert a diskette.

Solitaire
WB
no
Click
Don't need
no
no
no
no
Jilles Tjoelker
1998
Freeware (Archived at aminet)
Simply insert a diskette.

Star_Q
WB
no
Click
Don't need
Yes
Yes: 3 boards
Yes
no
Charles-N Jacob
2012
Shareware (Archived at aminet)
Simply insert a diskette.

Sticks
ECS

Click

no

no
no
Stefan Wudy
1994
Shareware Disk archived at archive.org
Sorry, not tested yet.

Thaurus
ECS
no
Click
necessary
no
no / many patterns
no
Yes
Mirosław Skiba
1994
Commercial (Poland exclusive!)
Beware "Manual Protection".

Here are my compilation ADFs which content of legal free games only. Both ADFs have been transferred into my own diskettes and tested on my CD32+FDD.
PEG-Freegame-compilation.adf : aminet archives and so on. (Download)
PEG-Freegame-compilation2.adf : "Chinese Triangle", "PegIt 50 levels demo" and "PegIt 60 levels demo". (Download)

Description of the List

System: "WB" means it is Workbench game. Workbench games are quiet. If you dislike, don't choose these "WB" games.
Joypad: Whether sega megadrive / CD32 joypad is compatible or not (Yes / no). If it is "Yes", "Tap" or "hold" ?
             "Tap": We can move each peg by tapping a button.  "hold": We must hold a button while we move each peg. Of course "Tap" would be preferred.
Mouse: Whether Amiga mouse is compatible or not (Yes / no). If it is "Yes", "Click" or "hold" ?
             "Click": We can move each peg by clicking a left button.  "hold": We must hold a left button while we move each peg.
             Of course "Click" would be preferred, otherwise our forefingers would get tenosynovitis.
      ......In addition, joypad would be preferred than mouse because thumb is much stronger than forefinger.
Diagonal: Whether diagonal moves are allowed, or not. Originally classic peg solitaire game doesn't allow, btw.
Multiple Boards: IMO it would be better if the game has multiple boards. If it was simply change of arrangement of peg, it would be written as "no / X patterns".
Auto game over: Whether the game ends automatically immediately the moment no pegs cannot move anymore.
                          If it is "no", usually we must click a "new game" tab or press Esc key. Of course it would be better if the game ends automatically.


Return to the top page