New update features:


1. Remade Pink Nu as "High Definition".


2. Reduced transparent walls.

  So the game would not crash even if you play at 1x1 full screen mode on WinUAE or 030+ Amiga.
  ( Non-RAM-expanded CD32+FDD users must be at the 1st or the 2nd screen size. )

3. Added other scenes as difficulty selection.

  For example, you must choose the EASY course of "Kilwala n Frog" episode first if you are a novice player.
  If you had done original Gloom game without any cheats, you should try the HAVOC course of "Pink Nu" episode.


4. Two players co-op mode and combat mode becomes available.

  In these modes, the 1st player becomes Lucca, and the 2nd player becomes Robo.
  Don't ask why the 2nd player cannot select courses at "End of Time" levels in the 2P co-op mode.
  Anyway, there are 2P combat mode exclusive levels, so don't miss them !


Name
Player 1
HP
25
Type
Player
Travel Speed
13
Interval of attacks: Min
--
Melee Damage
1
Pain state
No
Interval of attacks: Max
--
Projectile Damage
1 or 2 or 5

Name
Player 2
HP
25
Type
Player
Travel Speed
10
Interval of attacks: Min
--
Melee Damage
1
Pain state
No
Interval of attacks: Max
--
Projectile Damage
1 or 2 or 5


aaa

Please note: Gato's song is not included in the ADF version.

  

Enemies:

Standard Enemies (2P combat mode exclusive)


Name
Gato
HP
76
Type
Terra
Travel Speed
4
Interval of attacks: Min
16
Melee Damage
1
Pain state
No
Interval of attacks: Max
20
Projectile Damage
3

Name
Basher
HP
3
Type
Baldy
Travel Speed
3
Interval of attacks: Min
8
Melee Damage
1
Pain state
No
Interval of attacks: Max
16
Projectile Damage
--

Name
Nu
HP
20
Type
Baldy
Travel Speed
2
Interval of attacks: Min
8
Melee Damage
2
Pain state
No
Interval of attacks: Max
16
Projectile Damage
--
 

Boss Enemies


Name
Spekkio: Kilwala form (EASY)
HP
150
Type
Marine
Travel Speed
6
Interval of attacks: Min
11
Melee Damage
5
Pain state
Yes
Interval of attacks: Max
18
Projectile Damage
1

Name
Spekkio: Kilwala form (HARD)
HP
200
Type
Marine
Travel Speed
10
Interval of attacks: Min
8
Melee Damage
5
Pain state
No
Interval of attacks: Max
13
Projectile Damage
1

Name
Spekkio: Frog form (HAVOC exclusive)
HP
100
Type
Phantom
Travel Speed
24
Interval of attacks: Min
16
Melee Damage
5
Pain state
Yes
Interval of attacks: Max
32
Projectile Damage
3

Name
Spekkio: Blue Masamune form
HP
300
Type
Phantom
Travel Speed
5
Interval of attacks: Min
8
Melee Damage
10
Pain state
No
Interval of attacks: Max
16
Projectile Damage
3

Name
Spekkio: Pink Nu form
HP
400
Type
Dragon
Travel Speed
12
Interval of attacks: Min
8
Melee Damage
10
Pain state
No
Interval of attacks: Max
24
Projectile Damage
3
 
Nittamituaki is responsible for each variable about enemies as described above.


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This MOD has been created as a derivative work,
and I hope that you recognize this game as an unofficial "fan game".
Please don't sell this freeware.

All Sound effects and graphics were originally created by Square.
Those were edited or fixed as "for Gloom Deluxe engine" files (objects' sprites, textures, title & demo screens) by nittamituaki, in 2014-2015.
Ah, Kilwala's voice was from my voice. (Lol)
All maps were made by nittamituaki, in 2015.
"Gloom 3" 's original program files was coded by Mark Sibly. This "mainprg" file was edited by nittamituaki, in 2015.
In 2013, Gareth Murfin changed "Gloom 3" copyrights' state to public domain.