What's AD Adapter (White version)? :


AD Adapter (a.k.a. "Super Retro Advance") was developed originally to boot GBA commercial
cartridges on SNES console.  It seems the developer was the third party of China or somewhere ;)
The first black version appeared in 2013, and later white version seemed to appear in middle 2014.
Of course this white version also allows us to boot GBA physical carts, however,
it has special white cartridge that allows us to insert a micro SD card.
Recent years many homebrew / free games have been created.
We can copy those free files to the micro SD card and load the game easily.
Thus we don't have to buy expensive things like "Everdrive" for each consoles!
I'll explain details here...

Defined "Loading Difficulty" as below:

Difficulty
 Games that have been classified
How to boot?
Lv.1
GBA (physical copies)
Insert into "AD Adapter" instead of its special white cart.
Lv.2
GBA, GB/GBC, NES, SMS/GG/SG1000
& PCE freware
Just copy a file ( ".gba" / ".gb" / ".gbc" / ".nes" / ".sms" / ".gg" / ".sg" / ".pce" extension )
to your own micro SD card inserted into AD adapter's special white cart.
Then insert that white cart into AD adapter inserted into your SNES. (Details)
Unfortunately PCE freeware would be sluggish.
Some GB/GBC, NES, SMS/GG/SG-1000
Unfortunately some games are incompatible with emulators that originally installed on AD adapter.
You have to create your own GBA file using other emulators to play those games.
Some Colecovision freeware
You have to create your own GBA file using "CoG", however,
many titles are not compatible with "CoG" at this time. (Details)
Lv.3
MSX1 freeware ( ".rom" formatted ) You have to create your own GBA file using "MSXAdvance". (Details)
ZX Spectrum 48K freeware regardless of
whether it has protection scheme.
You have to create your own GBA file using "ZXAdvance" or "FooN" .
So you must create a snapshot file first after you load the game using an emulator for PC.
Lv.4
• ZX Spectrum 48K physical tapes regardless of
  whether they have protection schemes.
• "Multi loading" games regardless of whether
  they are physical tapes or not.
You have to create your own GBA file using "ZXAdvance" or "FooN".
It requires "MakeTZX" program that creates a TZX file from physical tape first.
Then create a correct snapshot file using an emulator for PC.
SNES freeware (Soundless,though.)
You have to create your own GBA file using "sneZZiboy", however,
you must usually add "patch" data to load the game correctly. (Details)
(eg. Avoiding the loop while loading, Hacking the speed, Determining about "auto-scroll")
DOS version of DOOM series and their mods
You have to create your own GBA file using "GBADoom" Kippykip has been created
(& some development tools).  It requires 64 bit PC and some knowledge of compiling.



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