Nemac IV (Amiga)


Idea & Concept by:
Martin Schlott, Oliver Groth and Stefan Heinsen
Textures by:
Michael Amend, Alex Grasso and Oliver Groth
Music by:
Stefan Schulz
Raytracing & Monster by:
Oliver Groth
Coding by:
Oliver Groth, Stefan Heinsen and Martin Schlott
Levels design by:
Oliver Groth, Stefan Heinsen, Martin Schlott and Stefan Holländer
The Picasso II support routines by:
VillageTronic
Nemac IV was permitted to be distributed freely by AmigaFuture.
You can download it from AmigaFuture's website.
Therefore you will got 8 ADF files. The game is not bootable from df0: , so you must install data to your hard disk.
Insert Disk 1 first and double-click df0:InstallMe icon, then insert other 7 disks following the installer program.
You can see "NEMAC_4" folder created in your hard disk.

Contents ( 6.64MB )

NEMAC_4
Docs
.info
English-ReadMe.guide
English-ReadMe.guide.info
.config

Docs.info

maze.cld

NEMAC_4
( This "NEMAC_4" file should be replaced. )
nemac_iv

nemac_iv.info

sxi.exe

Next, download "nemac411.lha" from aminet and extract. You will get new "NEMAC_4" file (version1.1) and V1.0_to_V1.1.guide.
Copy this "NEMAC_4" file to NEMAC_4 folder and replace.

Note:
• It requires libs:diskfont.library . Make sure that diskfont.library is in libs: in your hard disk mounted.
• It recommend you to boot from hard disk with startup-sequence ( standard one that was copied to s/ when you installed Workbench ).
   Otherwise you got " Unable to open your tool 'ICONX' " error immediately after you double-click NEMAC_4/nemac_iv .
   But don't worry, just double-click NEMAC_4/NEMAC_4 icon. You can start the game anyway.
   Don't forget assign ENV: and ENVARC: in advance, however !
• It was said that the minimum requirement was 2MB to load the game, however, actually you need 256+ KB Fast RAM.

  Actually you get "Can't allocate buffer" error even if your chip RAM is 1.95MB remained !!
  ...regardless of choosing "Low-Res" & "SMALL" Memory in advance.
  Remember that saving data would be copied to both ENV: and ENVARC: !
  It means your own CD32 version would get the same error due to lack of RAM.

Controls:



 (Screenshot above:  Low-Res and small screen )
Standard setting is shown above. You can redefine keys as you want.


Nemac IV Director's Cut (Amiga CD)


Idea & Concept by:
Martin Schlott, Oliver Groth and Stefan Heinsen
Textures by:
Michael Amend, Alex Grasso and Oliver Groth
Music by:
Stefan Schulz
Raytracing & Monster by:
Oliver Groth
Coding by:
Oliver Groth, Stefan Heinsen and Martin Schlott
Levels design by:
Oliver Groth, Stefan Heinsen, Martin Schlott and Stefan Holländer
The Picasso II support routines by:
VillageTronic
"Nemac IV Director's Cut" was permitted to be distributed freely by AmigaFuture.
You can download it from AmigaFuture's website.


New features:
• More screen-mode can be chosen ( mainly for graphic card users ) .
• Difficulty setting added ( NORMAL, HARD, IMPOSSIBLE ) .
• Many more levels ( 37 levels + secret 3 levels = 40 levels in total ).
• Enhanced introduction videos.



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